Kalamazoo Kampaign Korporation

Session 3- Winterhaven Happenings

What the Deuce is going on?

The main party went to Winterhaven with Galwik Goldspinner, joining up with Smokey Garcia, who was already a part of Galwik’s caravan. (With his day off in Fallcrest Smokey Garcia invented a new game called “Baskit-ball” and taught it to the townspeople.)

However, when the party got ready to leave Fallcrest, they found out that Thin Mint could not wake up. So, they loaded him up and went on their way.

As they passed through the hilly region known as the Gardbury Downs they were ambushed by a pack of kobolds. Smokey Garcia showed that he is no joke in combat as he alone slew 7-8 of the reptilian attackers. Thin Mint woke up during the battle and rushed in to help the crew finish off their assailants.

When the party finally arrived in Winterhaven Galwiktold them that they could go on their way and he would let them know when it was time to leave. Gimlow immediately went to work trying to uncover the existence of a death cult in Winterhaven speaking with Bairwin Wildarson and meeting Ernest Padraig, Lord of Winterhaven, in Wrafton’s Inn. Everyone the party talks to has no idea about a death cult, and many react with surprise and contempt that they would suggest such a thing. Lord Padraig does know of a Kobold encampment to the Southeast of Winterhaven, however, and he offers to pay the party if they take it out. He also mentions an old keep north of town that could house the roving bands of kobolds but says that no one has been up there for years.

Just before the party goes to sleep at the Inn for the evening an elf hunter named Ninaran pulls Gimlow outside and tells him that she is thankful that the party is investigating the death cult. Ninaran tells the party that the whole town is in the cult and that she sees them leaving the town in a trance, heading southeast. She claims that they are in league with the Kobolds. Upon hearing this information the party decides to investigate this encampment southeast of town.

However, Thin Mint takes this time to tell the party about his extremely long 3 day slumber that began in Fallcrest. Thin Mint weaves a horrifying tale of being trapped in a cage, held prisoner by 35 werewolves. The party reacts with scorn and disbelief but Thin Mint is adamant about what he saw.

The next day the party heads southeast to the Kobold lair, dispatching the guards without much trouble and banging out an epic victory over those guarding the interior of the cave. The leader of these Kobolds turns out to be a dual-wielding Goblin named Irontooth, the same goblin that was referenced in the letter that had been sent to the White Dragon near Fallcrest. After defeating Irontooth the party finds a letter written to him from someone names Kalarel that says:

“My spy in Winterhaven suggests we keep an eye out for visitors
to the area. It probably does not matter. In a few more days,
I’ll completely open the rift. Then Winterhaven’s people will
serve as food for those Lord Orcus sends to do my bidding.”

Gimlow notes that Kalarel is the individual that Norlamin sent him to investigate in Winterhaven as he is the twisted priest who is supposed to be leading the death cult.

At this time the party is resting in the cave. When they wake up questions will remain. What do Thin Mint’s dreams mean? Where is this death cult and who is involved? How are the kobolds near Fallcrest and Winterhaven connected with the death cult?



I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.